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How To Add Skills With Kingdom Come Deliverance Console Commands

Install

  1. This is not required but if you want console tab completion run the game with -devmode. See screenshot on how to add -devmode in Steam.
  2. Create a Mods folder and then unzip the mod into information technology. Yous MUST ensure you have this folder structure later on unzipping the modern:
  3. steamapps\common\KingdomComeDeliverance\Mods
    steamapps\common\KingdomComeDeliverance\Mods\Crook
    steamapps\mutual\KingdomComeDeliverance\Mods\Cheat\mod.manifest
    steamapps\common\KingdomComeDeliverance\Mods\Cheat\Information
    steamapps\common\KingdomComeDeliverance\Mods\Cheat\Data\information.pak
  4. If you installed the mod correctly it volition impress out the mod name and current version in the console when the primary menu loads.
  5. Printing the tilde (~) key and use the Page-Up key to scroll the console up.
  6. Enabled:
  7. Loaded:

Usage

  1. Press the tilde (~) fundamental to open the console.
  2. Type cheat and press tab (not enter) to run across the listing of commands.
  3. Y'all can see the arguments to a command by running the command with a single ? argument.
  4. For example run "cheat_set_regen ?" to see usage instructions for that control.

Autoexec Cheats
Since some cheats are temporary (they don't survive game restart) yous can add cheat commands to "Scripts\autocheat.lua" inside Mods\Crook\Data\data.pak.
This file is loaded and executed past Cheat mod when a level loads not when the game loads.

The information.pak file is a ZIP file so just edit the file from within the zip.

These are the three commands are have in my autocheat.lua for testing:
Organization.ExecuteCommand("cheat_eval cheat:logSetLevel(crook.g_cheat_log_level_debug)")
System.ExecuteCommand("cheat_set_bow_reticle enable:true")
System.ExecuteCommand("cheat_set_regen enable:true state:stamina amount:10")

Modify Log

1.43

  • Community changes/fixes.
  • Run across https://github.com/pryans/kcd-cheat/pull/21 for list of changes.

i.35

  • PR11: Fixed 'x' hotkey for horse dismount and calling dog.
  • PR10: Add together ability to remove horse.

1.33/1.34

  • Removed system for loading autocheat.txt since io.open no longer works
  • Merged new defaultProfile.xml
  • Added autocheat.lua (see docs in a higher place)

ane.32

  • Removed use of io.getEnv then mod loads on ane.93

i.31

  • New command cheat_teleport_to from @pingpongmury

i.30

  • Moved to github.
  • Changed install.sh to generic release.sh without whatever absolute paths.
  • Encounter github 1.30 milestone for merged pull requests.

one.29

  • Merged latest defaultProfile.xml.
  • Stock-still documentation error on command cheat_set_horse.
  • Released additional version of mod without whatever key bindings.

1.28

  • Merged the most recent defaultProfile.xml from patch ipl_patch_010400.pak so the esc button should be working in tutorial screens now.

1.27

  • Works with KCD ane.4.one. For new games you'll demand to save and reload after the initial tutorial sequence (talking to your mom) for all features of the mod to be loaded and working.

i.26

  • The cheat_spawn control now had radius option and can spawn guards.

ane.25

  • Removed version section from modernistic.manifest since it works so poorly.

1.24

  • Added cheat_spawn and cheat_spawn_npc.
  • Added required health argument to cheat_damage_all_items.
  • Improvements to argument validation.

1.23

  • Fixed startup logging so missing autocheat.txt isn't logged every bit an error.
  • Added cheat_target_entity command jump to F4.
  • Added cheat_kill_target comand to impale an entity targeted with F4 or the cheat_target_entity command.
  • Added cheat_damage_all_items.

i.22

  • Added support for GOG versions.

ane.21

  • Fixed packaging issues causing incorrect file to go uploaded to nexus.

1.20

  • Switched mod to use new ane.3 modern construction
  • Mod should at present be unzipped into steamapps\mutual\KingdomComeDeliverance\Mods
  • See https://wiki.nexusmods.com/index.php/Modding_guide_for_KCD

1.nineteen

  • Fixed a problems with autocheat.txt non loading

1.18

  • Added cheat_exec_file and cheat_exec_delay.

Create Data\exec.txt will following 6 lines:
cheat_exec_delay ms:5000
cheat_eval crook:logWarn("ane")
cheat_exec_delay ms:5000
cheat_eval cheat:logWarn("2")
cheat_exec_delay ms:5000
cheat_eval crook:logWarn("3")
Run command: cheat_exec_file file:Data\exec.txt

1.17

  • Added cheat_set_weather to control the weather.

1.16

  • Added cheat_kill_npc to impale matching NPCs within a specified radius of the player.

1.xv

  • Added cheat_stash to open thespian'south stash.
  • Added max parameter to cheat_teleport_npc_to_loc to limit total number of NPCs teleported.
  • Added max parameter to cheat_teleport_npc_to_player to limit total number of NPCs teleported.
  • Changed cheat_find_npc, cheat_teleport_npc_to_loc, and cheat_teleport_npc_to_player to work with any actor like hare, pig, deer, etc.
  • Added cheat_add_buff_invisible and cheat_remove_buff_invisible

i.14

  • Added cheat_find_npc to display an NPC's location assuming the NPC has been loaded into the game world.
  • Added cheat_teleport_npc_to_loc to teleport ane or more NPCs to a specific x,y,z location.
  • Added cheat_teleport_npc_to_player to teleport one or more than NPCs to the player's location.
  • Added cheat_teleport_horse to teleport the actor'southward equus caballus to the player'southward location.

1.13

  • Excluded Always Drunk perk from cheat_add_all_perks
  • Added cheat_loc to get player's location on map
  • Stock-still cheat_teleport so it really works

1.12

  • Added required "exclude" argument to cheat_add_all_perks to control excluding negative, exam, and obsolete perks.
  • Added cheat_teleport
  • Added cheat_phys_hover (F1 key)
  • Added cheat_phys_push (F2 key)
  • Added cheat_phys_sprint (F3 cardinal)

i.11

  • F5 primal is now bound to quicksave (cheat_save).

1.10

  • Added cheat_remove_all_stolen_items
  • Added cheat_own_all_stolen_items
  • Added cheat_repair_all_items

1.9

  • Fixed cheat_set_bow_reticle
  • Added cheat_reveal_map
  • Added cheat_get_time
  • Added cheat_set_time
  • Added cheat_set_time_speed

1.8

  • Automatically run cheats when after yous load a level. Create file Information\autocheat.txt and put 1 console command per line in the file.
  • cheat_remove_all_buffs - Attempts to remove every vitrify in the buff database from the player'southward character.
  • cheat_add_buff_heal - Now restores health, stamina, hunger, and exhuast in addition to haemorrhage and injuries.
  • cheat_add_buff_immortal - Now calls cheat_add_buff_heal before adding immortal buffs.
  • cheat_remove_all_perks - Attempts to remove every perk in the perk database from the role player's character.
  • cheat_add_all_items - Adds all items in the item database to the player inventory which is nigh 5300 punds of items. Don't worry somehow you tin still walk.
  • cheat_add_stat_xp -- Adds XP to the a role player's stat like str.

Commands
cheat_add_all_items
cheat_add_all_perks
cheat_add_buff
cheat_add_buff_heal
cheat_add_buff_immortal
cheat_add_buff_invisible
cheat_add_item
cheat_add_money
cheat_add_perk
cheat_add_stat_xp
cheat_charm
cheat_damage_all_items
cheat_eval
cheat_find_buffs
cheat_find_horses
cheat_find_items
cheat_find_npc
cheat_find_perks
cheat_find_skills
cheat_get_time
cheat_kill_npc
cheat_kill_target
cheat_loc
cheat_no_door_lockpicking
cheat_no_lockpicking
cheat_no_pickpocketing
cheat_no_stash_lockpicking
cheat_own_all_stolen_items
cheat_phys_hover
cheat_phys_push
cheat_phys_sprint
cheat_remove_all_buffs
cheat_remove_all_items
cheat_remove_all_perks
cheat_remove_all_stolen_items
cheat_remove_buff
cheat_remove_buff_immortal
cheat_remove_buff_invisible
cheat_remove_item
cheat_remove_perk
cheat_repair_all_items
cheat_reset_perks
cheat_reveal_map
cheat_save
cheat_set_all_merchants_fence
cheat_set_bow_reticle
cheat_set_chat_bubbles
cheat_set_compass
cheat_set_gevent_log_level
cheat_set_horse
cheat_set_hud
cheat_set_regen
cheat_set_skill_level
cheat_set_stat_level
cheat_set_state
cheat_set_statusbar
cheat_set_third_person
cheat_set_time
cheat_set_time_speed
cheat_set_wanted_level
cheat_set_weather
cheat_spawn
cheat_spawn_npc
cheat_stash
cheat_target_entity
cheat_teleport
cheat_teleport_horse
cheat_teleport_npc_to_loc
cheat_teleport_npc_to_player
cheat_tp_to_npc
cheat_tp_tr
cheat_unlock_recipes
cheat_wash_dirt_and_blood

Command Documentation
All of this data is available in game by running "control-proper noun ?".

cheat_eval
Executes the given Lua code. This is not a cheat it is used for testing and debugging.

Examples:
Dump all methods on the cheat tabular array:
cheat_eval cheat:print_methods(cheat)

Dump all methods on player metatable:
cheat_eval cheat:print_methods(getmetatable(role player))

Log the value of something to the console:
cheat_eval cheat:logInfo(tostring(actor.soul:GetState("wellness")))

cheat_save
This instantly saves your game. No item requirements or relieve limits.

Examples:
Relieve your game:
cheat_save

cheat_find_buffs
Finds all of the buffs that match the given token.

Arguments:
token: (optional) All or part of a the vitrify's name. Go out empty to list all buffs.

Examples:
Prove all buffs:
cheat_find_buffs token:

Show all buffs with 'heal' in their name:
cheat_find_buffs token:heal

cheat_add_buff
Adds the given vitrify to the player.

Arguments:
id: (required) The buff ID or all or part of a the buff's name. Uses last lucifer from cheat_find_buffs.

Examples:
Adds the terminal buff with 'heal' in its name:
cheat_add_buff id:heal

Adds the buff poor_hearing vitrify by ID:
cheat_add_buff id:29336a21-dd76-447b-a4f0-94dd6b9db466

Adds the buff healthEatSleep_instant buff past full proper noun:
cheat_add_buff id:healthEatSleep_instant

cheat_remove_buff
Removes the given vitrify from the player.

Arguments:
id: (required) The vitrify ID or all or part of a the buff'southward name. Uses concluding lucifer from cheat_find_buffs.

Examples:
Removes the last vitrify with 'heal' in its proper noun:
cheat_remove_buff id:heal

Removes the buff poor_hearing vitrify by ID:
cheat_remove_buff id:29336a21-dd76-447b-a4f0-94dd6b9db466

Removes the buff healthEatSleep_instant vitrify past total name:
cheat_remove_buff id:healthEatSleep_instant

cheat_remove_all_buffs
Removes all buffs from the player.

Examples:
Remove all buffs:
cheat_remove_all_buffs

cheat_add_buff_heal
Terminate haemorrhage, removes injuries, and restores all health, stamina, hunger, and exhaust.

Examples:
Heal bleeding and injuries:
cheat_add_buff_heal

cheat_add_buff_immortal
Adds buffs to brand the player immortal. Use cheat_remove_buff_immortal to remove this.

Examples:
Add together immortality:
cheat_add_buff_immortal

cheat_remove_buff_immortal
Removes the buffs making the role player immortal.

Examples:
Remove immortality:
cheat_remove_buff_immortal

cheat_add_buff_invisible
Adds invisible buff to player. Should set visibility, conspicuousness and noise to zero.
Use cheat_remove_buff_invisible to remove this.

Examples:
Add invisible buff to actor:
cheat_add_buff_invisible

cheat_remove_buff_invisible
Removes invisible buff from thespian.

Examples:
Remove invisible buff from player:
cheat_remove_buff_invisible

cheat_find_horses
Find and display stats of horses.

Arguments:
token: (optional) All or part of a equus caballus's proper noun. Leave blank to list all horses.

Examples:
List all horses:
cheat_find_horses token:

Discover all horses in MRH stable:
cheat_find_horses token:mrh

cheat_set_horse
Sets the player's equus caballus. Use command cheat_find_horses to display a list of horse UUIDs.

Arguments:
id: (required) The UUID or all or part of a horse'southward name (terminal match is used).

Examples:
Set horse by name part:
cheat_set_horse id:mrh_05

Remove horse:
cheat_set_horse id:nil

cheat_teleport_horse
Teleports your horse to you lot.

Examples:
Teleport your horse to you:
cheat_teleport_horse

cheat_find_items
Finds all of the items that match the given token.

Arguments:
token: (optional) All or office of a the item's proper name. Go out empty to list all items.

Examples:
Show all items:
cheat_find_items token:

Show all items with 'arrow' in their proper noun:
cheat_find_items token:pointer

cheat_add_item
Adds an item to the histrion'south inventory.

Arguments:
health: (optional number) The condition of the item added. Default 100.
id: (required) The item ID or all or part of a the item's name. Uses last match from cheat_find_items.
amount: (optional number) The number of items to add. Default ane.

Examples:
Adds the terminal item with 'bow' in its name:
cheat_add_item id:bow

Adds the item ui_nm_arrow_hunter past ID:
cheat_add_item id:802507e9-d620-47b5-ae66-08fcc314e26a

Adds 10 items ui_nm_arrow_hunter by fullname with 50 condition:
cheat_add_item id:ui_nm_arrow_hunter corporeality:10 health:50

cheat_add_all_items
Adds all items the actor's inventory. This is probably a bad idea...

Examples:
Add all items:
cheat_add_all_items

cheat_remove_item
Removes an item to the player's inventory.

Arguments:
corporeality: (optional number) The number of items to remove. Default 1.
id: (required) The item ID or all or part of a the detail'due south proper noun. Uses last lucifer from cheat_find_items.

Examples:
Removes the last item with 'bow' in its name:
cheat_remove_item id:bow

Removes the item ui_nm_arrow_hunter by ID:
cheat_remove_item id:802507e9-d620-47b5-ae66-08fcc314e26a

Removes 10 items ui_nm_arrow_hunter by fullname:
cheat_remove_item id:ui_nm_arrow_hunter amount:10

cheat_remove_all_items
Removes all items in the actor'due south inventory.
THIS DELETES YOUR INVENTORY! Motility items you want to a stash beginning.

Examples:
Delete your inventory:
cheat_remove_all_items

cheat_remove_all_stolen_items
Removes all stolen items from your inventory.

Examples:
Remove stolen items:
cheat_remove_all_stolen_items

cheat_own_all_stolen_items
Makes you the owner of all stolen items in your inventory.
This removes the stolen flag from the particular.

Examples:
Accept ownership of stolen items:
cheat_own_all_stolen_items

cheat_repair_all_items
Repairs all damaged items in your inventory. This can uneqip items so don't practice this in combat.

Examples:
Repair all items:
cheat_repair_all_items

cheat_damage_all_items
Damages all weapons and armor in your inventory. This can uneqip items so don't exercise this in gainsay.

Arguments:
wellness: (required number) The item health/condition to apply between 0 and 1.

Examples:
Harm all weapons and armor to l%:
cheat_damage_all_items health:0.v

cheat_set_all_merchants_fence
Flags all merchants so they accept stolen goods.
Restarting the game reverts this effect.

Arguments:
enable: (required boolean) true or false

Examples:
Turn it on:
cheat_set_all_merchants_fence enable:true

Turn it off:
cheat_set_all_merchants_fence enable:false

cheat_find_perks
Finds all of the perks that match the given token.

Arguments:
token: (optional) All or office of a the perk's name. Leave empty to list all perks.
whatever: (optional boolean) Whether to not filter out perks you can't select yourself

Examples:
Testify all perks:
cheat_find_perks token:

Show all perks with 'hunt' in their name:
cheat_find_perks token:hunt

cheat_add_perk
Adds the given perk to the histrion.

Arguments:
any: (optional boolean) Whether to not filter out perks you can't select yourself
id: (required) The perk ID or all or part of a the perk's name. Uses final match from cheat_find_perks.

Examples:
Adds the final perk with 'chase' in its proper noun:
cheat_add_perk id:hunt

Adds the perk juggler perk by ID:
cheat_add_perk id:09a5f2a0-d59f-42c2-a80c-bec9ad7ca168

Adds the perk general_speech perk by full name:
cheat_add_perk id:general_speech

cheat_add_all_perks
Adds all perks to the histrion.

Arguments:
any: (optional boolean) Whether to not filter out perks you tin't select yourself
exclude: (optional boolean) If true then negative, test, and obsolete of perks are excluded.

Examples:
Add together all perks:
cheat_add_all_perks exclude:true

Add all perks including negative, test, and obsolete perks:
cheat_add_all_perks exclude:false

cheat_remove_perk
Removes the given perk from the player.

Arguments:
any: (optional boolean) Whether to not filter out perks you can't select yourself
id: (required) The perk ID or all or role of a the perk's proper name. Uses last match from cheat_find_perks.

Examples:
Removes the last perk with 'hunt' in its name:
cheat_remove_perk id:hunt

Removes the perk juggler past ID:
cheat_remove_perk id:09a5f2a0-d59f-42c2-a80c-bec9ad7ca168

Removes the perk golden_tongue by full name.:
cheat_remove_perk id:golden_tongue

cheat_remove_all_perks
Removes all perks from the player.

Examples:
Remove all perks:
cheat_remove_all_perks

cheat_reset_perks
Resets all visible Perks.

Examples:
Reset all Perks:
cheat_reset_perks

cheat_phys_hover
Utilize F1 central to toggle hover on and off.
This uses physics to push the thespian slightly upwards.
This is intended to be used with F2 push.

cheat_phys_push
Use F2 key to toggle push on and off.
This uses physics to push the thespian forrad.
This is intended to be used with F1 hover.

cheat_phys_sprint
Use F3 primal to toggle sprinting on and off.
This uses physics to push the player forward (and down for friction).

cheat_no_stash_lockpicking
This disables the lockpicking minigame on stashes and automatically opens the stash for looting.
Restarting the game reverts this upshot.

Examples:
Turn off lockpicking minigame on stashes:
cheat_no_stash_lockpicking

cheat_no_door_lockpicking
This disables the lockpicking minigame on doors and automatically opens the door.
Restarting the game reverts this event.

Examples:
Turn off lockpicking minigame on doors:
cheat_no_door_lockpicking

cheat_no_lockpicking
This calls cheat_no_stash_lockpicking and cheat_no_door_lockpicking.

Examples:
Turn off lockpicking minigames on doors and stashes:
cheat_no_lockpicking

cheat_no_pickpocketing
This disables the pickpocketing minigame and automatically opens the person's inventory for annexation.
They can still catch you.
Restarting the game reverts this result.

Examples:
Plough off pickpocketing minigame:
cheat_no_pickpocketing

cheat_stash
Opens the histrion's stash. This simply works if you have unlocked at least i stash.

Examples:
Open your stash:
cheat_stash

cheat_loc
Shows player'due south world location.

Examples:
Example:
cheat_loc

cheat_teleport
Teleports the player to the given coordinates.
You can end up in the air or under the map.
I suggest saving your game and turn on immortality beginning.

Arguments:
y: (required number) Y coordinate
x: (required number) X coordinate
z: (required number) Z coordinate

Examples:
Instance:
cheat_teleport 10:3000 y:1500 z:300

cheat_tp_tr
Teleports the player to the given place. Supported places (case insensitive):
I, II, Iii, Iv, V, Vi, Seven, Eight, IX, X, XI, XII, Xiii, XIV, XV, XVI, XVII, Xviii, 19, XX,
XXI, XXII, 13, XXIV, XXV, AI, AII, AII, AIII, AIV, AV

Arguments:
identify: (required) Teleport to treasure

Examples:
Example:
cheat_tp_tr place:XXV

cheat_tp_to_npc
Finds an NPC or list of NPCs and teleports to any of them.
This only works if the NPC has been loaded into the globe.
Defaults to last NPC in the list if no num statement received.

Arguments:
num: (optional number) Optional: The NPC's number in the list if at that place'south more than than one.
Keep it greater than 0.
id: (required) All or part of the NPC's proper noun.

Examples:
Teleport to Begetter Godwin:
cheat_tp_to_npc id:godwin

cheat_set_state
Sets i of the player's states to the given value.

Arguments:
value: (required number) The number to assign to the given state.
land: (required) One of: health, frazzle, hunger, or stamina.

Examples:
Set health to 100 points:
cheat_set_state land:wellness value:100

Set frazzle to 100 points:
cheat_set_state land:exhaust value:100

cheat_add_stat_xp
Adds XP to one of the player's stats.

Arguments:
xp: (required number) The desired XP to add together.
stat: (required) One of: str, agi, vit, or spc.

Examples:
Add 100 XP to player's forcefulness stat:
cheat_add_stat_xp stat:str xp:100

cheat_set_stat_level
Sets 1 of the role player'due south stats to the given level.

Arguments:
level: (required number) The desired level for the given stat (max 20). Level cannot lowered.
stat: (required) One of: str, agi, vit, or spc.

Examples:
Set histrion'south strength to level 20:
cheat_set_stat_level stat:str level:20

Set up thespian's agility to level 5:
cheat_set_stat_level stat:agi level:v

cheat_add_money
Adds the given amount of groschen to the player'southward inventory.

Arguments:
amount: (required number) The amount of groschen to add together.

Examples:
Add 200 groschen:
cheat_add_money amount:200

cheat_set_bow_reticle
Enables or disables the bow reticle. Won't take effect if bow is drawn.

Arguments:
enable: (required boolean) true or false

Examples:
Turn it on:
cheat_set_bow_reticle enable:true

Plow it off:
cheat_set_bow_reticle enable:false

cheat_set_chat_bubbles
Enables or disables chat cheat_set_chat_bubbles.

Arguments:
enable: (required boolean) true or imitation

Examples:
Turn it on:
cheat_set_chat_bubbles enable:truthful

Turn it off:
cheat_set_chat_bubbles enable:faux

cheat_set_compass
Enables or disables the compass.

Arguments:
enable: (required boolean) truthful or simulated

Examples:
Plough it on:
cheat_set_compass enable:true

Turn it off:
cheat_set_compass enable:simulated

cheat_set_gevent_log_level
Enables or disables game event log level three. Shows how much experience is gained for a skill/stat.

Arguments:
enable: (required boolean) true or false

Examples:
Turn information technology on:
cheat_set_gevent_log_level enable:truthful

Plough information technology off:
cheat_set_gevent_log_level enable:fake

cheat_set_hud
Enables or disables the hud.

Arguments:
enable: (required boolean) truthful or false

Examples:
Turn it on:
cheat_set_hud enable:true

Plow information technology off:
cheat_set_hud enable:simulated

cheat_set_statusbar
Enables or disables the statusbar.

Arguments:
enable: (required boolean) true or false

Examples:
Turn it on:
cheat_set_statusbar enable:true

Turn it off:
cheat_set_statusbar enable:false

cheat_set_third_person
Enables or disables the third person view.

Arguments:
enable: (required boolean) true or faux

Examples:
Turn it on:
cheat_set_third_person enable:true

Turn it off:
cheat_set_third_person enable:false

cheat_set_wanted_level
Set or clears the player's wanted level. This doesn't bear on faction reputation.

Arguments:
level: (required number) 0=not wanted, 1=wanted for money, 2=wanted for jail, 3=wanted dead

Examples:
Articulate wanted status:
cheat_set_wanted_level level:0

Make the guards kill me on sight:
cheat_set_wanted_level level:4

cheat_wash_dirt_and_blood
Washes all claret and dirt from the role player and thespian's horse.
Do horses demand this?
Tin items exist washed?
Let me know.

Examples:
Wash yourself and your equus caballus:
cheat_wash_dirt_and_blood

cheat_charm
Automates your morning routine of bath-haircut-sex for maximum Charisma bonus.
Washes all clay and blood and applies Fresh Cut and Smitten buffs.

Examples:
Wash yourself and add together Charisma buffs:
cheat_charm

cheat_unlock_recipes
Saw this code to unlock recipes in a pak file.
I take no thought what this really does or if information technology works.
Let me know.

Examples:
Unlock all recipes:
cheat_unlock_recipes

cheat_set_regen
Regenerates the given role player state over time; pulses once per 2d.

Arguments:
enable: (required boolean) true to enable land regen; false to disable
state: (required) The state to regen: all, health, stamina, or exhaust.
amount: (optional number) The corporeality to regen every 2d.

Examples:
Adds 1 to all states every second.:
cheat_set_regen enable:true state:all amount:i

Adds 100 to role player's stamina every 2nd.:
cheat_set_regen enable:true state:stamina amount:100

Disable all state regeneration.:
cheat_set_regen enable:false state:all

cheat_find_skills
Finds all of the skills that friction match the given token.

Arguments:
token: (optional) All or part of a the skill'south name. Leave empty to list all skills.

Examples:
Show all skills:
cheat_find_skills token:

Evidence all skills with 'choice' in their name:
cheat_find_skills token:pick

cheat_set_skill_level
Sets one of the player'due south skills to the given level.

Arguments:
skill: (required) The skill name, total or partial, or ID. Use cheat_find_skills to list all skills.
level: (required number) The desired level for the given skill (max 20).

Examples:
Set up player's lockpicking skill to level 20:
cheat_set_skill_level skill:lockpicking level:20

Set role player's bow skill to level xx:
cheat_set_skill_level skill:18 level:twenty

cheat_reveal_map
Reveals the entire map (removes fog of state of war).

Examples:
Reveal the entire map:
cheat_show_map

cheat_get_time
Logs data nearly game time.

Examples:
Get game fourth dimension:
cheat_get_time

cheat_set_time
Moved time forward the given number of hours.

Arguments:
hours: (required number) The number of hours.

Examples:
Move 5 hours frontwards:
cheat_set_time hours:five

cheat_set_time_speed
Set the game fourth dimension speed as a ratio between real time and game fourth dimension.
A high ratio, similar grand, is faster. Default is 15. 0 volition intermission time.

Arguments:
ratio: (required number) The ratio betwixt real time and game time. Default xv.

Examples:
Speed upward game time:
cheat_set_time_speed ratio:1000

cheat_kill_npc
Finds and kills all the killable NPCs within the given radius of the histrion.

Arguments:
token: (required) All or part of a the NPC's name.
radius: (optional number) The kill radius around thespian. Default v.

Examples:
Kill Begetter Godwin:
cheat_kill_npc token:Father Godwin radius:2

Impale all bandits most the player:
cheat_kill_npc token:bandit radius:x

cheat_find_npc
Finds and shows data about an NPC.
This only works if the NPC has been loaded into the world.

Arguments:
token: (required) All or part of a the NPC'southward proper name.

Examples:
Find Father Godwin:
cheat_find_npc token:godwin

cheat_teleport_npc_to_loc
Teleports i or more NPCs to the given coordinates. Use cheat_loc to get locations.

Arguments:
max: (optional number) The maximum NPCs to teleport. Default 10.
z: (required number) Z coordinate.
y: (required number) Y coordinate.
x: (required number) X coordinate.
token: (required) All or role of a the NPC'southward name.
radius: (optional number) The teleport radius around the ten,y,z target. Default five.

Examples:
Teleport Father Godwin to somewhere...:
cheat_teleport_npc_to_loc token:Father_Godwin x:i y:2 z:iii

cheat_teleport_npc_to_player
Teleports 1 or more NPCs to the player's location.

Arguments:
max: (optional number) The maximum NPCs to teleport. Default 10.
token: (required) All or function of a the NPC'south proper noun.
radius: (optional number) The teleport radius around the player. Default five.

Examples:
Teleport Begetter Godwin to ???:
cheat_teleport_npc_to_loc token:Father_Godwin x:1 y:2 z:iii

cheat_target_entity
Tracks the entity being targeted by the role player.
This will allow y'all to employ other commands on the entity.
This command is bound to the F4 key.

cheat_kill_target
Kills the entity targeted using past F4 or the cheat_target_entity command.

cheat_spawn
Spawns bandits, cuman, or animals.
For some reason most of the animals and some bandits/cuman but stand around. No idea why.
The spawned entities are not managed so you should kill them off or load a clean save.

Arguments:
count: (optional number) Number of things to spawn. Default 1.
class: (required) bandit|cuman|hare|horse|boar|sheep|pig|cow|cadet|doe|reddeer
radius: (optional number) The spawn radius around the player. Default 5.

Examples:
Spawn 10 bandits:
cheat_spawn class:bandit count:ten

cheat_spawn_npc
Searches through the database of souls and spawns ane NPC for each match.
This is intended to be used to spawn specific NPCs.
The list of souls is in v_soul_character_data.xml in tables.pak.

Arguments:
token: (required) The sould ID, all/part of the soul name, or all/part of localized soul name.

Examples:
Spawn Olena by name (spawns two NPCs, one is invisible):
cheat_spawn_npc token:olena

Spawn all NPCs with 'father' in their proper noun:
cheat_spawn_npc token:father

Spawn by soul ID:
cheat_spawn_npc token:4d69f4f4-6b78-7b1f-5a61-8fa8045b7aac

Spawn by ui proper noun:
cheat_spawn_npc token:char_452_uiName

cheat_set_weather
Sets the weather to the given weather ID.
i = cloudless_sunny
2 = semicloudy_clear
3 = cloudy_no_rain
4 = cloudy_frequent_showers
5 = foggy_drizzly
half dozen = foggy_storm
7 = dream

Arguments:
delay: (optional number) The number of hours to filibuster the transition. Default 0.
id: (required number) The weather type ID.

Examples:
Set up weather to foggy storm:
cheat_set_weather id:6

How To Add Skills With Kingdom Come Deliverance Console Commands,

Source: https://www.nexusmods.com/kingdomcomedeliverance/mods/106

Posted by: steinmetzocas1943.blogspot.com

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